Cross-disciplinary mastery
Connect architecture, aerospace engineering, digital tools, sustainability and human factors.
CREST · DEXTER Master Class
Designing habitats for extreme environments
A 120-hour interdisciplinary programme connecting architecture, aerospace engineering, materials science, environmental systems, digital design and human-centred innovation.
Why this course
Space architecture goes beyond conventional building practice. It combines speculative creativity with material science, environmental systems engineering and human factors to address radiation, altered gravity, thermal extremes, resource scarcity and psychological well-being.
The same design logic is relevant on Earth. Closed-loop water and waste systems, renewable energy, modular construction and resource-efficient materials can support resilient housing, off-grid infrastructure and emergency response in vulnerable environments.
Connect architecture, aerospace engineering, digital tools, sustainability and human factors.
Use extreme scenarios to develop adaptable, resilient and resource-efficient design strategies.
Prepare for work across aerospace, future cities, sustainable construction and design research.
Balance engineering feasibility, human experience, aesthetics and environmental constraints.
Course presentation
The video may be hosted on YouTube, Vimeo, or as a direct MP4/WebM file in the WordPress Media Library.
Programme structure
Students first build a human-centred and narrative concept, then apply materials, structures, environmental systems and feasibility analysis to substantiate it.
Course 01 · 60 hours
Explore how architecture in extreme environments can reframe identity, community and human experience, while developing visionary frameworks for extraterrestrial living.
Habitat evolution and architecture as cultural narrative.
Isolation, confinement, circadian disruption, social implications and VR.
Science fiction, symbolic habitats, aesthetics and generative tools.
Scarcity, circularity, closed-loop living and sustainable housing.
Visionary lunar or Martian settlements centred on story and experience.
Business models, Earth applications, investor presentations and pitching.
Course 02 · 60 hours
Substantiate habitat concepts through feasible construction methods, environmental systems, material selection, structural integration and sustainable technologies.
Radiation, thermal extremes, dust, vacuum, atmosphere and gravity effects.
ISRU, regolith composites, 3D printing, deployables and smart materials.
Air, water, waste, energy harvesting, thermal control and pressurisation.
Modularity, liveability, scalability and VR/AR construction scenarios.
Materials, structural models, integration and feasibility assessment.
IP strategy, technology transfer, finance and investor-facing demonstrations.
Integrated learning pathway
The sequence deliberately connects creative exploration with engineering evidence and entrepreneurial translation.
Understand environmental, cultural and human constraints.
Build a coherent spatial, experiential and narrative concept.
Select materials, structures, life support and energy architectures.
Use digital models, VR/AR scenarios and system-level assessment.
Develop IP, business models and terrestrial applications.
Start the programme
Access course videos, learning materials, activities and assessment resources.